Building and Claims

Building and Claims
 

Topic Guideline
Where You May Build Permanent builds and claims are only permitted in the wilderness of your assigned home server, with the exception of The Outlands (however this world is CLEARED periodically). Building on another player’s claim is only permitted with their direct permission through their party or an allied party.
Temporary Worlds The Outlands is intended only for gathering materials, finding animals, and similar resource activities. Do not claim land, create permanent builds, or leave animals or horses behind. The world is usually cleared on Sundays - please keep up to date with our announcements/updates channel to ensure you remove any assets from this world before it goes down. We are not responsible for any loss of assets if this is ignored.
Distance From Server Builds Builds must be at least 1,000 blocks from any server build, although further away is strongly recommended.
Distance From Players Build at least 12 chunks from another player’s claim, property, or buildings. A player who established their property first retains priority for potential expansion, so you may still be required to move if you built afterward, even where the minimum distance was initially met. We do NOT recommend you build anywhere near other players, the worlds are very large and can accommodate everyone at a reasonable distance - there is no benefit to building close to someone.
Building With Friends You may build houses, businesses, facilities, or other projects with friends. Usually, only one person can be registered as a facility co-owner. All participants must follow claim permissions, building distances, animal caps, and welfare requirements.

All nearby properties share regional animal/mob limits. By default, a maximum of 16 animals/mobs per type and 25 horses may be kept within a 12-chunk radius. Spread claims, properties, and animals out to prevent overlapping caps. Animals stored in Mob Capturing Tools or similar devices must be clearly labelled with the owning player’s username. More friends on your property does not increase your cap - we do not recommend building together as there is no benefit.
Joining a Friend’s Home Server After submitting your whitelist application but before joining the server, open an Other ticket and provide your friend’s home server name. Home-server changes are processed manually and may take time. Players who join without notifying staff first may not be eligible for a transfer afterward. Please note we are unable to process any server transfers after 5 days of your first login.
Building Across Home Servers You may not claim land or establish an additional permanent property outside your assigned home server, with the exception of co-owning a facility/business with a friend. With permission, you may build inside a friend’s or allied player’s claim, assist with projects, complete building jobs, or use an approved facility. You may have up to two /home locations on other servers for these purposes, but this does not permit multiple permanent properties across servers.
Cross-Server Storage Do not permanently store items, horses, or animals/mobs on another home server. The only exception is temporary storage at a certified facility or business while its services are actively being used, such as horse boarding, horse breeding, or animal breeding. Animals may not be stored there for unrelated personal use.
Animal Caps Near Properties Within any 12-chunk radius, the default combined limit is 16 of each animal/mob type and 25 horses. This applies even when several players build together. Additional animals must be housed at least 12 chunks away so the areas do not overlap.
Shared Animal Storage Animals/mobs stored in Mob Capturing Tools or other storage devices count toward applicable limits. When players share storage, containers must be clearly labelled with each animal owner’s username so staff can confirm ownership and storage caps.
Build Content & Animal Welfare All builds must be appropriate and SFW. Animal Welfare Guidelines apply to every property and animal area, regardless of whether it is registered as a facility.
Trespassing Do not enter another player’s claim unless it is an established public warp or the owner has directly given you permission. This includes expired claims. Being teleported to a property or receiving permission once does not grant permanent or indefinite access.
Claims & OPAC We use Open Parties and Claims (you may see this being referred to as “OPAC”). By default everyone starts with 600 claim chunks, with additional chunks available through ranks. Claims help organise builds, manage permissions, and clarify ownership. You are not required to claim all of your properties.
Claimed and Unclaimed Builds Do not enter another player’s claim unless it is an established public warp, or the owner has directly permitted you to enter. This also applies to expired claims. Being teleported to a property or receiving permission once does not grant permanent access. Do not build too close to inhabited or claimed areas, and follow all land-claiming, building-distance, and build-limit requirements in the Building and Claims information section.

Do not take another player’s items, animals, mobs, or resources without explicit permission. This applies on every server and in every world, whether items are inside containers, left in the open, claimed, unclaimed, expired, or located within a server claim. Unlabelled containers are not public. Assume you cannot take from any chest or storage container unless explicitly told otherwise.
Parties, Allies & Permissions Players added to a party, or allied with another party, may build within that party’s claims only with the owner’s permission. This system may be used to play with friends, assist allies, or complete jobs across servers. Access may be removed by the claim owner at any time.
Sophisticated Storage Warning Sophisticated Storage items, including shulkers, do not transfer safely between servers. Keep them in the world where their contents were originally stored. Their contents may be permanently lost if the item is transferred, lost, placed, broken, or otherwise destroyed outside that world. We are not responsible for loss of assets caused by ignoring this warning.